John, regarding his involvement with said project.Shortly following IceFrog's Q&A that elaborating on his recruitment by Valve, a trademark filing claim was made by the company on August 6, 2010. No official word was given until its unveiling on October 13, 2010, when Game Informer announced specific details about the game and its development, creating traffic on the website nearly to the extent of crashing their server. Later that day Valve released the official press release for the game. Erik Johnson addressed the confusion over the written form of the brand name, explicitly citing it as "Dota," rather than "DotA," due to its increasing context as a word, rather than an acronym for "Defense of the Ancients". The first public word regarding the development of Dota 2 began with an informal announcement made by DotA 's developer, IceFrog, who stated that he would be leading a development team at Valve. According to IceFrog, the collaboration between him and Valve began with a letter from the studio, inquiring as to whether or not he would be in favor of touring their workspace. Valve's project manager and Dota 2's director, Erik Johnson, later confirmed this and claimed to have "hired on the spot". Several unofficial observations were made, including a Twitter post from Duke Nukem's voice actor Jon St.